Kerr, Aphra (2012) The UK and Irish Game Industries. In: The Video Game Industry. Formation, Present State, and Future. Routledge, New York, pp. 116-133. ISBN 9781138803831
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Abstract
This chapter will look at the origins, present state and key policy issues facing the games industry in the United Kingdom (UK), including Scotland, Wales, England, Northern Ireland and the Republic of Ireland (R. of Ireland); home to memorable titles like Grand Theft Auto, Tomb Raider, SingStar and Little Big Planet and middleware technology by companies like Havok. The growth of new mobile platforms, the diffusion of the Internet and the increase in state financial support for game development in Canada and South East Asia have introduced both challenges and opportunities over the last decade.
Item Type: | Book Section |
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Keywords: | UK; Ireland; Games Industry; |
Academic Unit: | Faculty of Social Sciences > Research Institutes > National Institute for Regional and Spatial analysis, NIRSA Faculty of Social Sciences > Sociology |
Item ID: | 6368 |
Depositing User: | Prof. Aphra Kerr |
Date Deposited: | 22 Sep 2015 15:07 |
Publisher: | Routledge |
Refereed: | Yes |
URI: | https://mu.eprints-hosting.org/id/eprint/6368 |
Use Licence: | This item is available under a Creative Commons Attribution Non Commercial Share Alike Licence (CC BY-NC-SA). Details of this licence are available here |
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