Qi, Hanghang, Malone, David, Murali, Ashwin and Botvich, Dmitri (2011) Supporting First Person Shooter Games with Competing Traffic in 802.11e MAC. In: 10th Annual Workshop on Network and Systems Support for Games (NetGames), 2011. IEEE, pp. 1-2. ISBN 978-1-4577-1932-5
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Abstract
As real-time multi-player game is one of the most
popular network applications nowadays and 802.11 wireless
networks are fast developed and widely used, it is common that
games are played over 802.11 networks. However, games performance
can be degraded competing with background traffics. In
this paper, we propose a Application Divided Resource Allocation
(ADRA) scheme based on 802.11e to support games in mixed
traffic 802.11 networks. Parameter selection and performance
improvement are analyzed with our models. Testbed verification
validates the effectiveness of our scheme and analysis which
provides great improvement to games and also sustains the
performance of the background traffics.
Item Type: | Book Section |
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Additional Information: | This is the postprint version of the published paper, which is available at DOI: 10.1109/NetGames.2011.6080986 . |
Keywords: | access protocols; computer games; resource allocation; wireless LAN; First Person Shooter Games; |
Academic Unit: | Faculty of Science and Engineering > Research Institutes > Hamilton Institute |
Item ID: | 6015 |
Identification Number: | 10.1109/NetGames.2011.6080986 |
Depositing User: | Dr. David Malone |
Date Deposited: | 10 Apr 2015 14:54 |
Publisher: | IEEE |
Refereed: | Yes |
Related URLs: | |
URI: | https://mu.eprints-hosting.org/id/eprint/6015 |
Use Licence: | This item is available under a Creative Commons Attribution Non Commercial Share Alike Licence (CC BY-NC-SA). Details of this licence are available here |
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