Zhang, Xin, Ward, Tomas E. and McLoone, Seamus (2008) Towards an Information Model of Consistency Maintenance in Distributed Interactive Applications. International Journal of Computer Games Technology, 2008 (Article ID 371872).
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Abstract
A novel framework to model and explore predictive contract mechanisms in distributed interactive applications (DIAs) using
information theory is proposed. In our model, the entity state update scheme is modelled as an information generation, encoding,
and reconstruction process. Such a perspective facilitates a quantitative measurement of state fidelity loss as a result of the
distribution protocol. Results from an experimental study on a first-person shooter game are used to illustrate the utility of this
measurement process.We contend that our proposed model is a starting point to reframe and analyse consistency maintenance in
DIAs as a problem in distributed interactive media compression.
Item Type: | Article |
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Keywords: | Consistency Maintenance; Distributed Interactive Applications; |
Academic Unit: | Faculty of Science and Engineering > Electronic Engineering |
Item ID: | 1451 |
Depositing User: | Dr Tomas Ward |
Date Deposited: | 18 Jun 2009 14:38 |
Journal or Publication Title: | International Journal of Computer Games Technology |
Publisher: | Hindawi Publishing Corporation |
Refereed: | Yes |
URI: | https://mu.eprints-hosting.org/id/eprint/1451 |
Use Licence: | This item is available under a Creative Commons Attribution Non Commercial Share Alike Licence (CC BY-NC-SA). Details of this licence are available here |
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