Malone, Niamh (2014) Reinforcing stereotypes and normative ideologies through animated subservience: "How does grand theft auto V perpetuate the dominant ideology of patriarchy through male protagonist game play?". Masters thesis, National University of Ireland Maynooth.
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Abstract
The purpose of this study is to identify whether Grand Theft Auto V perpetrates the dominant ideology of patriarchy through male protagonist game play. Analyzing data obtained from 10 semi-structured interviews, findings were transcribed and established according to themes and sub-themes. The literature review examines masculinities and the objectification of women in conjunction with patriarchal and capitalist interconnections. The corporatization and privatization of the gaming industry connects capitalism and patriarchy as they both execute a form of exploitative politics. The difference between fantasy and reality is explored, as moral boundaries are often crossed in Grand Theft Auto V together with aggressive behaviour and sexual imagery as it represents destructive attitudes towards women.
Item Type: | Thesis (Masters) |
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Additional Information: | Submitted in part fulfilment of the requirements for the MA in Community Education, Equality and Social Activism |
Keywords: | Reinforcing stereotypes; normative ideologies; animated subservience; grand theft auto; perpetuate; dominant ideology; patriarchy; male protagonist; game play; MA in Community Education, Equality and Social Activism; |
Academic Unit: | Faculty of Social Sciences > Adult and Community Education |
Item ID: | 12241 |
Depositing User: | IR eTheses |
Date Deposited: | 21 Jan 2020 10:11 |
URI: | https://mu.eprints-hosting.org/id/eprint/12241 |
Use Licence: | This item is available under a Creative Commons Attribution Non Commercial Share Alike Licence (CC BY-NC-SA). Details of this licence are available here |
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